﻿using UnityEngine;
using System.Collections;

namespace SocialPoint.Examples.MVC {
    public class HumanVsAIViewPresenter : BaseViewPresenter {

        public UguiWindowViewPresenter uiView;
        public AiViewPresenter aiView;
        public ChessViewPresenter chessView;
        public IndexCtrlBehaviour indexView;

        public override void Enable ( ) {
            uiView.enabled = true;
            aiView.enabled = true;
            chessView.enabled = true;
            indexView.enabled = true;
        }
        public override void Disable ( ) {
            uiView.enabled = false;
            aiView.enabled = false;
            chessView.enabled = false;
            indexView.enabled = false;
        }

    }
}
